No. That was not hyperbole.
James Rolfe, aka, the Angry Video Game Nerd, encompasses two of the biggest influences of my generation of 20-30 somethings: video games and the internet. (with hip-hop culture rounding out the triumvirate of my generation’s biggest cultural influences). And for the last eight years, he and his friend and writing partner Kevin Finn have been working on a full-length feature film for Rolfe’s online persona and, yes, I truly believe it to be the movie event of my generation.
Don’t believe me? Here is a short list of the reasons why!
- Video Games & Gaming Culture: Video games have, since the beginning, had many myths and legends associated with them. The movie discusses all the little secrets that used to appear in Atari games (initials and easter eggs), but even later games like Mortal Kombat, Doom, Tomb Raider, and Killer Instinct all had their own lore associated with them . These little mysteries entered into gaming culture so much that secrets in games are commonplace and expected now. Myths about how games are created and their back stories are just as compelling; from how Pac-Man got his name (anyone believe Scott Pilgrim’s explanation?) how Rock-Man became Mega-Man, we just eat these legends up. The AVGN movie explores a real game legend with a fantastical explanation. It’s the kind of stuff the internet would run with in this day and age! And on that topic…
- Internet & YouTube Culture: The only cultural aspect that has impacted my generation more than video gaming would be the internet. People make their entire careers as internet personalities (James Rolfe being one of the best and most successful) and legions of fans follow them, often doing just what they are begged not to do. The Angry Video Game Nerd even points out in “Nintendo Classics Re-Revisited” that people bought and played Jekyll and Mr. Hyde after he expressly told them not to. The whole premise of the film is that negative press from the right personality can bring positive results. Both from a slightly sleazy game publisher and from an altruistic scientist. It’s an interesting parallel and sums up how the internet community can have profound impact on course of popular culture.
- The Movies of Our Youth: For those in my generation, the happy-go-lucky 20-30 somethings out there, we grew up with cheesy horror movies, giant monster movies, goofy cartoons, and practical effects (guys in suits, miniature sets, puppets, blue screen effects, etc.) James Rolfe is a filmmaker first and he makes movies the way he likes them. With…guys in suits, miniature sets, puppets, and blue screen effects… I think even if he’d managed to raise 10 million dollars we’d still see a model van explode in a spark-filled firecracker explosion and not a real van flip and burn before bursting into a gasoline bomb. Death Mwauthzyx would always be a home-made suit…never a CGI model. It’s just like the movies and afternoon cartoons we all grew up with; summed up in one brilliant two hour spectacle.
I don’t think it’s necessary to go into the plot or characters. I won’t spoil it and it’s actually got too much going on to sum up in a few sentences. But suffice it to say I think James Rolfe captured the entire culture of 25-35 year olds in a compelling and incredibly hilarious movie, made with love and affection for that culture AND love and affection for his fans. Furthermore it still feels like an AVGN episode. Yes it’s bigger, more characters, expanded world…but it is still his world and has his tone.
James Rolfe has declared a sequel isn’t likely. While I’d love to see another expanded look at the AVGN’s life I can see why and I’m looking forward to seeing what other, new creative ideas he has. Until then I know I’ll enjoy revisiting all things AVGN for a while to come. It truly takes me back to the past and exemplifies what’s great (and delightfully bad) about the cultural impacts of my generation in the best way possible.