Life Lessons from Video Games: Versus Mode!

LifeLessonsHeader

I’ve been playing video games since I 4 years old.  My first “gaming” system was an Atari 400 and was replaced (actually it was added to by) an Atari 800XL in the mid-80s.  I was a military kid who lived in secluded base-housing and, essentially, only knew my family.  I just assumed that everyone was playing Centipede, Missile Command, Frogger, and  Pac-Man.  In addition I had loads of games that almost no one has heard of but remain my all-time favorites; Sea Horse Hide n Seek, Ducks Ahoy, and Movie Musical Madness.  It wasn’t until my father retired from the USAF and we moved into “civilian” life that I first learned of what kinds of systems were popular.

I had an Atari…but never heard of an Atari 2600.  My memories of Pac-Man are slightly different from most others…the 400 and 800XL computers I had played different versions that actually (to me) looked superior to the 2600 version.  I only ever saw Commodore 64s and Apple IIs in school.  I never heard of Colecovision until I saw it on VH1’s I Love the 80s and never heard of Intellevision until James Rolfe did a video about it.  I DID hear of NES almost immediately after my we left the military lifestyle.

Atari400

Atari400

Atari800

I can remember being in my elementary school cafeteria in my private school blue shirt and slacks and a vicious little rich kid snarling at me, “What?  You don’t have Nintendo?! What’s ‘Atari’?”  I remember telling my mom that and she said, “I bet our Atari has better graphics than their ‘Nintendo…'”  And I immediately agreed.  And the game was on.

Over my lifetime I’ve seen numerous competitions in video games, systems, and gaming culture in general that are all just as frivolous and subjective as this one.  Sega vs. Nintendo.  Street Fighter vs. Mortal Kombat.  Sony vs. Microsoft.  It’s been fascinating to see them come and go, and each generation of hardware and software customers act like it’s the first time these things have ever been discussed.  I’ve been thinking a lot about all these various, senseless wars I’ve witnessed during my gaming life and thought I’d start sharing some of the most memorable.  Since this is just a little intro I thought I’d start with a brief look at the Atari vs NES.

Of course the Atari 400, which came out in 1979, and even the updated 800XL had nothing, hardware-wise, on the NES.  The NES came over from Japan with a library of games that would become classics (and some hardware strangeness that would fall into pop-culture obscurity).  Since the NES clearly has the edge in nearly every technical sense, I thought I’d look at just one thing that strikes me as amusing in terms of my old Ataris compared to the NES.

I started watching AVGN when the new Ghostbusters game was set to come out on current-gen consoles.  I heard a funny online reviewer had reviewed the NES Ghostbusters game and I was intrigued, I didn’t know there WAS one.  I turned on his review and was alarmed to see him reviewing a game I knew…only I knew it from my Atari 800XL…I knew it on floppy disk……and I knew a MUCH better version!  Smoother gameplay, more “ghostbuster-y” graphics, and less idiotic additions (like the gas station…)  Granted it was still a monotonous “wtf is going on?” kind of game, but the NES version looks like a butchered port…of an Atari game.  The Atari version was no masterpiece…but it’s definitely competitive with the later NES version!

That little fact did indeed help remind me that, although the most popular system might dominate the market, the reviews, and rewrite the history, for the minority of us who lived with other brands…we might have found a nice classic gem.

In two weeks I’ll start versus mode in earnest, and will try to do one every two weeks.  The first one will be the most appropriate way to start such a contest and has been a heated debate for almost 20 years…ladies and gentlemen…it will be: Street Fighter vs. Mortal Kombat!

Atari GB

NES GB

Off the Top of My Head #3: How I Spent My Summer Vacation, Painting and the Balrog of Moria

Off The Top of My Head

I posted in my second “Off the Top of my Head” some of the 40k figures I painted.  While I started painting with the five “came with the paint set” marines, the second model I painted wasn’t a Black Reach Ork but a Games Workshop, Citadel Balrog of Moria.  I love the Lord of the Rings movies, but I don’t have much interest in the game (I like the grim darkness of the 41st millennium).  This model was given to me by a friend I work with.  His son loves the Lord of the Rings figures.  He found this particular to be a little too advanced for him and offered it to me as a thank you for locating some hard-to-find movies and toys online (he calls me “the finder of lost items”).  The weekend before my vacation I decided on a weapon for the Balrog, primered him, glued him and started painting him.

After painting it I decided, since I don’t collect the LOTR figures, I would return it to the young man who gave it to me.  He was very happy to get the completed Balrog back and I received the ultimate kid compliment for my work: I was invited over to view his collection of Lord of the Rings miniatures and play video games.  I take it as high praise!

Barlrog Full
My Balrog. Chaos Black primer, washed all over in old Baal Red, then the fire parts were painted white and washed in Casandora Yellow. I used some Troll Slayer Orange for the darker fire parts and washed it in Bloodletter Glaze
Balrog Right
Full Balrog from the right. The whip used the same technique as the fire, painted white then washed in yellow with orange details glazed in red.
Balrog Left
Balrog from the left.  My Horus Heresy and 40k books made a good backdrop.
Balrog Base 1
The base was the most fun to paint. I liked the detail of the skeleton in armor with an axe. I painted it Runelord Brass, Moonfang Brown, Bugman’s Glow, and Screaming Skull then washed the whole thing in Earthshade.
Balrog Base 2
Base of the Balrog showing the bony hand with axe.  I didn’t put the orange detail on the Balrog’s arms.  I probably should have but I was eager to get to that 40k army!
Balrog's Face
The face of the Balrog. His horns are drybrushed with Praxeti White.

Life Lessons Learned from Video Games #4: A Love Letter to Old School Sega

Though I have very little time to just kick back and play games like when I was a kid, I still follow the culture and play when I can.  I do have a current-gen PS3 but I find the most joy playing the games from my youth.  As I said in previous posts, I started with an Atari PC (and was roundly mocked by all the Nintendo kids), but eventually got an NES for Christmas.  I loved the system and played its games religiously.  Nintendo was so dominant, I didn’t even know what the “Sega Master System” was until I got a Sega Game Gear and it came with an attachment that let me play Master System games.

Game Gear
This IS my original Game Gear. I fell in love with Sega after playing it.

Shortly after acquiring my Game Gear in the early-mid 90s I discovered the Sega Genesis.  Unlike many, I don’t recall ever seeing the “Nintendon’t” or “Blast Processing” commercials.  I do remember seeing Sonic the Hedgehog and Streets of Rage 2 on the demo unit at Target.  The Genesis looked cool and the games were a lot of fun in the store.  I was sold.  I pawned my NES, all my games, and used some birthday money to buy a Sega Genesis (with Streets of Rage 2 included!!)  I loved the system, and began a rabid support of Sega.

Genesis Games
NES fans…I have nearly every great, classic NES game…and I think this collection is every bit as classic and no where near as complete…

In the early-to-mid-90s gamers were divided into Sega people and Nintendo people…I was a Sega person.  I played the fighting games, the Mutant League games, I LOVED the Genesis Shadowrun, and fought viciously with those who compared SNES franchises and graphics.  I so supported Sega I got a Sega CD one Christmas, and a 32X the next.  And I even enjoyed those systems.  I played and beat Sewer Shark; I was obsessed with Sonic CD and it remains the best Sonic game EVER in my opinion.  I had Doom on the 32X and a great little unknown game called Kolibri, a horizontal 2-d shooter where you and a friend can play as hummingbirds.  Don’t laugh…it was terrific…  I eventually bought the Saturn, which for its time was by FAR the best system out there.  It was well-supported and had great tech-specs, but lost out eventually to the N64, and eventually was crushed utterly by the new Playstation.  I even bought a Dreamcast…and only ever played Resident Evil: Code Veronica on it…before the PS2 did it in.

Sega Nomad
My handheld Nomad Genesis system.
Sega CDX
How I currently play my Genesis and Sega CD games on my TV. And a Slime PS2 controller. Because that’s where he lives and he’s photogenic.

Despite all their mistakes in business (Sega was obsessed with hardware and put games and software support secondary, blinded by competing with other companies they forever sought the “best tech” and rushed it out before the market was ready…barely supported it…then rushed out the next one and barely supported it) I have a lot of love for Sega.  After I set up my PS3, I played some Oblivion then, while filing the game away I found my Sega Nomad and spent the rest of the evening playing…you guessed it…Streets of Rage 2.  Still beat it too.  Sega lives in my gaming consciousness.  I still remember the Mortal Kombat blood code (Down-Up-Left-Left-A-Right-Down…memorizing codes from magazines in the grocery store…those were the days…), and playing as a raptor in Jurassic Park.  The GREAT X-Men Genesis games are still loads of fun to play and I still plan to invest time into eventually beating Shadowrun…if it’s possible.

Sega CD Games
To all those who criticize the Sega CD I thought I’d produce a STACK of some great Sega CD games. This pile doesn’t even include the great Terminator game…
Saturn Games
Some of my Saturn games. I don’t have the Panzer Dragoons (though I beat the first one in high school) nor do I have the fantastic “Children of the Atom” X-Men fighting game. I put plenty of time in on that in the 90s too.

Sega is now in software only and is a shadow of its former self.  With the Sony vs Microsoft competition dominating the market now it seems like history is repeating itself.  Sides are being chosen, graphics comparisons are appearing in articles, libraries are being compared, and tech specs have appeared in countless posts and forums.  What seems to be lost is competition is actually good for the market.  I see posts on game sites where rabid fanboys declare their hope that their side puts the other out of business.  Does anyone think that would be good?  A monopoly on game technology would only reduce quality and innovation.  The Wii’s motion control and rapid sales incited Sony and Microsoft into motion controls as well.  The handheld war continues with new innovations like 3d, HD graphics, and wi-fi capability.  Social gaming has gone from a second controller and split screens to worldwide gaming.  I for one am hoping the “big three” continue to produce successful systems and franchises for several “next-gens” to come.  And here’s hoping that none of them, like Sega, become lost relics, sacrifices to the gods of greed and commerce.

But for now I say, long live the memory of Sega.  Plug in some 16-bit fun some time.  The Genesis is every single bit the great, classic console the NES is.  And I’ll GRAND UPPER anyone who says otherwise!

Grand Upper!
GRAND UPPER!  Forward-Forward+B. You can beat the whole game with this one…
Mutant League Hockey
And I don’t care who you are…this is AWESOME…

Off the Top of My Head #2: How I Spent My Summer Vacation, Painting and Warhammer 40k

Off The Top of My Head

As I mentioned in a recent “artboard” post I’ve recently become interested in the intense, deep, gothic sci-fi table-top wargame and fantasy book series Warhammer 40k.  I love it.  The lore, the races, the strategy.  It’s everything I’m interested in all rolled into a compact expressive, creative package.

Admittedly I only became interested after playing the excellent Space Marine on PS3 (my favorite game of last year) and became more obsessed after I played through the Dawn of War series, read some Black Library books and an old 3rd edition rulebook from a local used book store.

Like Hans Gruber from Die Hard (maybe not the best role model…) I always enjoyed models as a kid but hated painting them.  All those tiny parts with horrible paint that never went on cleanly…  I just wanted to put my tank together.  Putting together Citadel miniatures has been a new experience.  Not only do I like putting them together but I actually enjoy painting them.  It requires a lot of focus, steady hands, and patience, which thankfully I do actually have (thanks to years of drawing and old-school gaming…)  Though I have a couple of battleforces in boxes ready to emerge onto the battlefield, I started with the easy-to-put-together miniatures that came with my starter paint set.

These guys were supposed to be Dark Angels but because I grew to love the Dawn of War Blood Ravens characters I decided to go with that paint scheme.  They aren’t finished (I haven’t put any wash on them and I plan to print off some chapter-specific insignia) but I thought I’d share my progress!

It’s my first time painting anything like this…definitely anything this small so there’s nothing but room for improvement but I’ve enjoyed it and I hope the future models will only get better.

Marine
This was the first guy I ever painted. I primered in Chaos Black, air brushed in Mephiston Red and layered from there!
Marine Back
The backpack.

The Dawn of War series also introduced me to the Orks and I love those guys.  Their gruff, simple demeanor.  Their remarkably descriptive slang.  Their ultimately unruly appearance and junkyard tech.  Gotta love orks.  Because I’ll mostly be playing with myself (hey, you in the back, stop laughing.  Care to share what you thought was so funny with the rest of the class?) to learn the rules and get used to the complicated ins-n-outs of the game I bought Assault on Black Reach at a local hobby store and started painting the Orks as well.  Not only are they a lot more details in their equipment and appearance than vanilla marines, but they also present a lot of variety and possibilities in painting.  I’ve only painted some of them so far, but I feel my abilities and techniques have improved from what I did with the Marines.  They are still very beginner but I’m happy with them so far!

Warboss1
I didn’t follow the model in the Black Reach book and went my own direction on a few aspects, like the checks on his orky belt buckle.
Boss Back!
The twin guns and boss pole on the back of the warboss. I used the new Citadel paints as well as a couple older ones. Then drowned them in Nuln Oil. I figure I’ll get the hang of shades by the time I get to my Zagstruk finecast…
Orks Mob
The start of my little Waaagh! The warboss, a couple of boyz (one wiff a big shoota) and a nob.  I decided to make them Goffs, not only for the color scheme but because I like the idea of a horde of infantry.
Deffkopta
The side of my first deffkopta. This one took some time and didn’t come out perfectly…but I was still pleased with my first vehicle effort.
Nob
A pic of my Nob (you again? I said stop laughing!) It was the first chain weapon I painted and I liked the messy splatter effect.
Boy with Chainsword
Drawing inspiration from the bigger ork, I painted this littler guy up to match him.
Ork Horde
My Waaagh! so far.

I hope you enjoyed my first painting attempts.  As I go on and get a little more experienced I plan to share more.  Once I get into live firefights I’ll be posting on those as well!. It’s been a fun, and fascinating entry into the 41st millennium so far!

Off the Artboard #2: And They Shall Know No Fear…

2D or otherwise!

Anyone who has read my section in “About Us” knows I have of late gained a massive interest in Warhammer 40k.  Thereby giving me +100 to my “King Dork” abilities.

Honestly, I didn’t even know much about it until “Space Marine,” which was my favorite game from last year.  Purists might scoff at my console-game entry into this vast universe, but, to quote James Rolfe: “To be a fan of anything, you have to be exposed to it first.”  Since discovering the incredibly deep and detailed world of the far future, I have read several novels, collected many art books, played through the Dawn of War series, watched the fun Ultramarines movie, and even started my own army (pics of my first painting attempts coming soon!).

Though I began my knowledge with the Ultramarines and read books about both Space Wolves and Grey Knights, it’s the Librarian-Knowledge-Centric Blood Ravens from Dawn of War that appealed the most to me.

I utilized this overwhelming interest to exercise more of my recently acquired, albeit limited, Illustrator skills.  While I’m still in the “look what I can do with polygons” phase using only the limited tools that come with Illustrator (the preloaded color options, shapes, etc), and creating objects and/or figures that just stand there, I was impressed with how much could be done using just what was learned in a few Google-found tutorials.  This has been a fun exercise in making something I’m interested in to try and learn to operate Illustrator and make using all the tools and functions second nature.  It was also an exercise in mass-production as I started with the basic marine and used parts from that piece to create the others.  I also created two artboards of “stuff,” weapons, insignia, and symbology that could be used over and over in various places to prevent having to re-create anything.

How impressed I’ll be with these early efforts next year only time will tell, but for now I give you my 2D squad of cartoon-style Blood Ravens!

Tactical Marine
My first effort. Basic tactical marine all cartoon’d out.  I gave him a standard bolter and a couple of grenades.
Assault Marine
This one was a nice exercise in different equipment. Making that chainsword was a blast and the first part of the Blood Ravens’ motto can be seen on its blade.
Devastator marine
A heavy-support devastator marine with heavy bolter. This one proved tricky and needs the most correcting. I made him a veteran just to mix up the colors a bit.
Captain/Chapter Master Gabriel Angelos
Captain Angelos with the Godsplitter. Making the artificer parts of his armor were an immensely fun challenge. Also he’s the only one with a human face. He’s still a cartoon but mostly recognizable!
Davian Thule
The final piece of the squad, Davian Thule as a Venerable Dreadnought. This one was obviously the most difficult, I could borrow very little from the others. It was also the most fun to build! There’s some canonical text on his armor.  Davian Thule was my favorite character in the Dawn of War series.  I wanted to ensure his venerable dreadnought state got the respect it deserved.

These were fun creations and made for nice self-taught Illustrator tutorials.  They’re still 2D flat objects, but are pretty far from my first “magnifying glass” creation, even though they were created essentially using the same concepts.  Next I’m going to try some expressive orks and maybe more dynamic character art.  These were fun though and hopefully they’ll be enjoyed!

Life Lessons Learned from Video Games #3: The Dragon Warrior Skill Set

During my early NES days I considered platformers and action games to be my favorites.  I bought nearly all of my games used from a local hobby store and only ever got new games for Christmas or my birthday.  Contrary to popular belief, the price of games has always been high.  It’s only gone up with current generation games and then only $10 up from the glory days of NES and Sega Genesis.  Because there was no internet and I didn’t have any magazine subscriptions the only way I could find out about games was from other kids talking about them or renting them from the local video store, The Video Place, which is long defunct and had a limited quantity.  Because of this I never owned some of the most popular games of the time.  Despite my love of platforming games and action games I never owned Super Mario Brothers 2, Double Dragon, Ninja Gaiden, or Contra.  I did own Mario 1 and 3, Double Dragon 2, and Mega Man 2, but I also had some weird/bad stuff like Narc, the Predator game (based on the movie) and some from the now infamous LJN movie series, Nightmare on Elm Street and even worse…Jaws.  Since I didn’t know what was out, good, or popular, I went with what was familiar.  I liked Freddy so I bought the game.  Narc was cheap and available.  I loved (and still love) the Predator movie so I bought that one too (though it sadly didn’t work…talk about one disappointed kid…).  Not only did I go with what I knew, but I was also usually restricted by what the local comic book/used media store had in stock.  Often this meant buying obscure titles but sometimes I lucked out; like when I wanted a Game Boy for my birthday but they only had Game Gear which was both in color and awesome to the 12 year old me.  Another lucky find was Dragon Warrior.

I bought Dragon Warrior (or Dragon Quest to Japanese fans) because I thought it was a Legend of Zelda-style adventure game, or hoped it might even be a Double Dragon 2 style beat ‘em up.  I played the hell out of Double Dragon 2 and hoped for something similar in a fantasy environment.  Shockingly, when I put the game in I saw the most rudimentary graphics I’d ever seen on the NES.  My character was a barely animated sprite.  Most of the game was text.  And then there was the game play…  Why am I talking to guards?  Who are these people?  Is that mass of blocks with the brown square a shop?  Is that smiling blue thing really a bad guy?  Is the ghost making a face at me?  Why don’t they move?  What am I doing?  Why doesn’t this damn bamboo pole do anything?!  Why is it in the game if it doesn’t do ANYTHING?!  These were my first thoughts on Dragon Warrior.  And I hated it.  Or at least I said I did.  But for some reason I kept playing it.  And kept playing it.  I had no idea what I was doing so I wandered randomly, kept fighting creatures, leveling up, and collecting money.  I died.  A LOT.  I wiped every couple of hours and was magically transported back to Tantegel Castle where I was robbed of my gold and forced to walk back to where I died where, if I was still too low in level, I would wipe again rinse and repeat.

Dragon Warrior Castle
When I first played this game ye olde timey dialogue was easily mockable. It eventually grew on me to become some of my favorite video game text. Which is good…since most of the game is text…
Guards in the Castle
“Who are you people?! Why do you keep repeating the same unhelpful advice ad infinitum?!” That accurately expresses my initial feelings on NPCs in Dragon Warrior.

Because I didn’t play any of the table-top RPGs I had no concept of RPG conventions.  Character traits, character status effects, enemy levels, listening to NPCs, attack-misses, and running away…it was all a mystery.  So I wandered aimlessly for hours and hours.  I had no idea I was actually power-leveling and grinding.  Every now and then I’d come across a new town, village, or environment texture and was thrilled to see something new.  As I progressed further into the game I started to figure out the methodology.  I listened to all those guys who said the same thing over and over (and over and over) again.  I started following their advice, and found Erdrick’s Sword and armor and figured out how to defeat the Golem.  It was immensely rewarding to easily best the Green Dragon and save Princess Gwaelin and get my status updates by using her “love.”  There was nothing more satisfying to a young gamer than to eventually grind your way (on purpose!) to the Dragonlord’s Castle.

The fight with the Dragonlord was harrowing.  I remember my heart pounding in my chest as the music came up and he changed from a warlock into the massive dragon.  Beating Dragon Warrior was by far the most memorable video game victory of my youth.  In most games of this era, once you figure them out you can beat them quickly and easily again and again.  This was the first game I ever played that required as much toil to beat again as it did to beat it the first time.

It is still the best RPG I’ve ever played.  Its simplicity and design taught me patience in gaming, strategy in tactics, how to listen to characters, to pay attention to the surroundings, to remember details, and even how to “trick” the game to make things easier.

Shop
Yeah that’s a shop-pe. More specifically a weapons shop-pe. You can tell from the little sign. Simple and clear!

Modern RPGs have abandoned many of Dragon Warrior’s “slower” tendencies.  Most of them now play more like action games to compete with flashier titles and more instantly gratifying games.  Everything happens quickly, fighting is rarely turn-based, and few necessary story elements require serious problem-solving.  To me (and yes I’ll show my age here) there is something far more entertaining and rewarding about going through a game line-by-line to dissect the correct course of action.

As was stated in my “Value of Life” post, success and failure meant something in this era.  Often it meant starting over from the beginning (or in this case the beginning place which was punishment enough based on how slowly you moved…)  This required you to get good at the game.  It rewarded you for your progress with little short cuts, power ups, and story elements.  Even in the many Dragon Warrior remakes they’ve removed many of these elements to make it a “faster” more “friendly” game.  Give me standard NES Dragon Warrior any day.  There’s a reason I still have my original poster (with map on back!) framed on my wall.

It’s still my favorite game of all time and perhaps the one that taught me some of the best traits to add to a gaming/personality skill set; patience, attentiveness, strategy, problem-solving, plus text swordsmanship/”HURTMORE” spell mastery.  If you get the chance, break out the cart and play it.  Even today it might teach you a little something.

Dragon Warrior Poster
My original Dragon Warrior poster. I thought it was lost forever and found it folded in a book. It’s hanging in a place of honor next to my High School Diploma and College Degree In many ways it represents my entertainment media education!

Just don’t join the Dragonlord…seriously…don’t do it…

Dragonlord
“Join me for instant game over…”